Icarus (Original Character)
Maps used in the project. Body, clothes and wings are 4k, eyes are 2k and hair is 1k map resolution

Maps used in the project. Body, clothes and wings are 4k, eyes are 2k and hair is 1k map resolution

Icarus (Original Character)

Icarus is the original character inspired by Ancient Greek mythology and transformed into a contemporary visual language. ZBrush was used to create the HP model, Maya for retopology, UVLayout for UVs, and Substance Painter for textures.

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