Alina Feda
Alina Feda
Junior Concept Artist at nDreams
London, United Kingdom

About

A creative, enthusiastic, and highly motivated artist, passionate about video games from a young age, and lucky to make my hobby a profession. I recently graduated from Hertfordshire University with a Master's degree in Animation, after 5 years of traditional and digital drawing studies at the Academy of Arts in Minsk, Belarus.
My interest lies in designing characters and creatures, as well as organic sculpting and texturing, and in my designs, I use a mixture of 2D and 3D techniques.
I am now based in London looking to be part of a team in the creative industry that will help me evolve as an artist, and where my skills and talent will contribute to inspiring and ambitious projects.

Resume PDF

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Skills

Concept ArtDigital Painting3D ModelingLow-poly ModelingHigh-poly ModelingRiggingTexturingPBR TexturingUV MappingRetopologyPosingCharacter DesignCreature DesignProp DesignCharacter AnimationStoryboardingTraditional Art

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Substance Painter
Substance Painter
3DCoat
3DCoat
Blender
Blender
Marvelous Designer
Marvelous Designer
UVLayout
UVLayout
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere

Experience

  • Junior Character Artist at Oak Moon Games
    February 2019 - Present

    "Momo Ichigo” game: High-Poly sculpts, retopology, UVs, maps and textures for 3D characters in the game

  • Freelance Concept & Digital Artist at Freelancer.com & indie games companies outsourcing
    Minsk, Belarus
    January 2016 - September 2017

    Concept Art, 3D Modelling, Illustration, Graphic Design, Web Design

  • Games Artist Intern at Belka Games
    Minsk, Belarus
    July 2016 - September 2016

    "Clockmaker” game: Character concept, 3D environment modelling, combining them in the final illustration for the game

  • Graphic Designer at Informational & Publishing centre JSC Economenergo (part-time)
    Minsk, Belarus
    July 2014 - December 2016

    Graphic Design for brochures, posters, magazine covers, exhibition branding

  • Concept Artist at Holy Shield (Indie games company)
    Minsk, Belarus
    March 2013 - November 2013

    “Skate Surf “ game: Concept Art, LookDev and hand-drawn textures for the low poly models