"Momo Ichigo” game: High-Poly sculpts, retopology, UVs, maps and textures for 3D characters in the game
Concept Art, 3D Modelling, Illustration, Graphic Design, Web Design
"Clockmaker” game: Character concept, 3D environment modelling, combining them in the final illustration for the game
Graphic Design for brochures, posters, magazine covers, exhibition branding
“Skate Surf “ game: Concept Art, LookDev and hand-drawn textures for the low poly models