A creative, enthusiastic, and highly motivated artist, passionate about video games from a young age, and lucky to make my hobby a profession. I recently graduated from Hertfordshire University with a Master's degree in Animation, after 5 years of traditional and digital drawing studies at the Academy of Arts in Minsk, Belarus.
My interest lies in designing characters and creatures, as well as organic sculpting and texturing, and in my designs, I use a mixture of 2D and 3D techniques.
I am now based in London looking to be part of a team in the creative industry that will help me evolve as an artist, and where my skills and talent will contribute to inspiring and ambitious projects.
"Momo Ichigo” game: High-Poly sculpts, retopology, UVs, maps and textures for 3D characters in the game
Concept Art, 3D Modelling, Illustration, Graphic Design, Web Design
"Clockmaker” game: Character concept, 3D environment modelling, combining them in the final illustration for the game
Graphic Design for brochures, posters, magazine covers, exhibition branding
“Skate Surf “ game: Concept Art, LookDev and hand-drawn textures for the low poly models